Equal-angle fisheye of the hemisphere above one sensor, as a colored mesh — a flat disk or a 3D dome (Display dropdown): sky, building, ground and vegetation per direction, plus the sensor's cosine-weighted sky view fraction.
Input
Name
Nickname
Description
Type
VF Model
VF
Solved model from MRT View Factors (geometry + sensors).
Generic Data
Sensor
i
Sensor index (0-based, in MRT Sensors order).
Integer
Plane
P
Where to draw the disk. Unconnected: horizontal at the sensor, +Y = north.
Plane
Radius
R
Disk radius in model units.
Number
Rings
N
Zenith rings of the fisheye grid (sectors are 4x this). More rings = crisper silhouettes, more rays. Pick a preset or type/wire any number (clamped to 4-90).
Text
Display
D
How to draw the view: Disk (flat equal-angle fisheye — center zenith, rim horizon) or Dome (the same cells on a 3D hemisphere of the given Radius over the plane, so each patch sits in the actual direction the sensor sees it).
Text
Output
Name
Nickname
Description
Type
Fisheye
F
The colored fisheye disk: light blue = sky, gray = building, tan = ground, green = vegetation/tree.
Mesh
SVF
svf
Cosine-weighted sky view fraction of the hemisphere (1 = fully open sky).