Prepare and launch a FluidX3D GPU wind simulation (builds the solver from source, runs on the GPU). LICENSE: FluidX3D (ProjectPhysX) is free for NON-COMMERCIAL use only — public research, education, or personal use. Commercial use is not permitted. See the FluidX3D LICENSE.
Input
Name
Nickname
Description
Type
Case Name
Name
Case folder name below Working Directory. Letters, numbers, hyphens, and underscores only.
Text
Working Directory
Dir
Parent directory for named FluidX3D cases (optional; default ~/Eddy3D/Cases/FluidX3D).
Text
ABL
ABL inflow from the 'ABL Flow' component — the SAME boundary condition OpenFOAM uses. Supplies reference speed, reference height, roughness length and flow direction. Uses the first wind direction (FluidX3D runs one direction per case).
Generic Data
Domain
Simulation domain (optional). Accepts the Box Domain component's output — its Front/Back/Side/Top extensions override the auto margins (Cell Size and refinement are OpenFOAM meshing concepts and are ignored; resolution follows the VRAM budget) — or a plain Box, used verbatim as the domain extents.
Generic Data
Buildings
B
Building geometry to voxelize.
Mesh
Settings
S
FluidX3D run settings (optional; defaults used otherwise).
Generic Data
Clear
Delete this named case folder and all of its contents.
Boolean
Prepare
P
Build the case + solver from source (does not launch).
Boolean
Run
R
Prepare (if needed) and launch the GPU solver.
Boolean
Output
Name
Nickname
Description
Type
Logs
L
Run log / status.
Text
Folder
F
FluidX3D case root folder.
Text
Case
C
FluidX3D result (VTK directory) — plug into the Probe component's Case input.
Text
Domain
D
Resolved simulation domain in world coordinates. Updates live with the inputs — no Prepare needed; the standard preview renders it in the viewport.