Create a terrain region with materials and depth settings. OutdoorPlus
Input
Name
Nickname
Description
Type
Surface Material
SurfMat
Material settings for the surface layer. One material applies to every Geometry piece; one per piece (same order, branches flattened) gives each piece its own material zone.
Generic Data
Soil Material
SoilMat
Material settings for the soil layer.
Generic Data
Surface Depth
SurfDepth
Surface layer depth. Optional; default is 0.1.
Number
Soil Depth
SoilDepth
Soil layer depth. Optional; default is 1.9.
Number
Terrain Temperature
Temp
Initial terrain temperature (deg C). Optional; default is 25.
Number
Mesh Settings
MeshSet
Optional meshing settings for the terrain region.
Generic Data
Geometry
Geo
Terrain surface as one or several Rhino meshes (branches are flattened). Several pieces are stitched into one terrain surface; with one Surface Material per piece each piece becomes its own material zone. Must cover the whole domain floor. If empty, a flat terrain is generated.
Mesh
Water Body
Water
Optional pond/basin footprint (a Box). Cells of the terrain surface layer inside it become an always-saturated open-water material zone: the solver's existing coupled moisture boundary then evaporates from it at the potential rate. Keep it shallow — it is clipped to the surface layer.