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Vertical Sky Component - [source code]

Vertical Sky Component per point, in percent: the diffuse illuminance a vertical plane receives directly from a CIE standard overcast sky, over the illuminance an unobstructed horizontal plane would receive under the same sky. Geometry only — no weather, no orientation, no time of year. An unobstructed vertical plane reads 39.6%; BRE BR 209 reads 27% as the guideline for conventional window design.

Input

Name Nickname Description Type
Context C Obstructing geometry: buildings, terrain, canopies. Obstructions are treated as perfectly black — VSC counts direct skylight only, so nothing here reflects. Geometry
Points P Analysis points, on the plane whose sky access is wanted. Wire Facade Grid for a facade map, or place points at window centres for the BR 209 assessment. Point
Normals N Outward normal at each point — REQUIRED. VSC is a property of a plane, not of a location: the same point facing two ways has two different VSCs. Facade Grid emits these alongside its points. Vector
Offset O Distance to lift each point along its normal before tracing, so the plane it sits on does not occlude itself. Number
Sky Bands SB Sky subdivision from zenith to horizon; cell count is about 4πN²/3, so the default 24 is ~2,400 cells. Raise it for a smoother map at proportionally more cost — 24 already sits within 0.02 points of the analytic answer for an open plane. Integer

Output

Name Nickname Description Type
VSC Vertical Sky Component per point, PERCENT. 39.6 is a fully open vertical plane. Number
Colors Col Per-point colours on BR 209's own bands — under 5%, 5-15%, 15-27%, 27% and over — so the guideline reads off the map rather than out of a legend. Colour
Report R Range, band counts, rays and the assumptions used. Text